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The Boundary Walker is a weird do-everything playbook for running Magical Realist games of DungeonWorld. The characters become archetypes of works by Murakami and Miyazaki which are our inspirations but still have the option to take a diverse array of advanced moves later in the game.

It's expected use is that all players will use the same playbook and the GM will run a modern magical realism setting for their DungeonWorld game.

This was originally put together in 24 hours for a birthday game and we had so much fun we've used it multiple times since. It's up here because people kept asking for it.

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BoundaryWalker.pdf 742 kB