In Which We Live And Breathe V2.13
In Which We Live And Breathe » Devlog
Version 2.13 is out and includes a new faction turn system for corps and gangs, and a reworking of action rolls and mystical/digital spheres.
Files
IWWLAB v2.13.pdf 2 MB
48 days ago
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In Which We Live And Breathe
A fantasy cyberpunk game about the space between head and heart.
Status | In development |
Category | Physical game |
Author | MachineSpirit |
Genre | Role Playing |
Tags | Cyberpunk, Fantasy, Sci-fi |
More posts
- Experiments in nerfing78 days ago
- In Which We Live And Breathe V2.1291 days ago
- In Which We Live And Breathe v2.11Sep 21, 2018
- In Which We Live And Breathe v2.10Jul 22, 2018
- In Which We Live And Breathe v2.9.5Jul 12, 2018
- IWWLAB v2.9Jul 10, 2018
- In Which We Live And Breathe v2.8Jul 06, 2018
- In Which We Live And Breathe v2.6Jun 17, 2018
- In Which We Live And Breathe v2.5Jun 09, 2018
Comments
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Just started a game with my wife, and it is great! Question on character creation. On the Characters 1st page, says assign 7 dots. Under Attributes and Actions, says roll 1d6-1 for each Attribute. Which is the preferred method? Thanks for all your hard work!
1d6-1 was the older more authentic method but I've updated the text now with v2.13.1 to fix it so the 7 point buy is listed in all places.
Cool, thanks for the update!